Animation:
Takakura Kurumi
Style
| SD |
|---|
|
| Birthday | September 30th |
|---|---|
| Age | 17 years old |
| Height | 4'11" |
| Hobby | Collecting stickers, cleaning |
| Illustrator | CHILD |
| Design | CHILD |
| Voice |
|
| About | The point person of SRT Academy's FOX Squad. Call sign is "FOX 3." As a student whose strength lies in exceptional physical abilities and quick thinking in crisis situations, she specializes in reactive combat. She has extreme emotional ups and downs and a simple personality, but is always able to quickly overcome dangerous situations. She acts like she doesn't care, but her petite frame has given her a bit of an inferiority complex. |
SRT Academy 3rd Year
FOX Squad
FRONT
Tank
I won't turn around
|
Equipment
|
||
|---|---|---|
|
|
|
|
| Shoes | Bag | Necklace |
| Exclusive Weapon | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
FOX 45-Submachine Gun SMG(Submachine Gun) |
||||||||||
|
A submachine gun Kurumi received from SRT Academy. |
|||||||||||
|
Ceramic Ballistic Plate ⟶ Ceramic Ballistic Plate+
|
||||||||||
|
Enhanced Urban Strength to S ⟶ SS
|
||||||||||
|
Stats
|
|||||||||||
|
Lv.
|
Attack | Max HP | Healing Power | ||||||||
| 95 | 1348 | 138 | |||||||||
| Unique Item | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
No Unique Item |
| Gifts | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
|
||||||||||
![]() |
|
||||||||||
![]() |
|
||||||||||
![]() |
|
||||||||||
|
Talent Unlock
|
|||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
Max HP Bonus |
|||||||||||
|
Attack Bonus |
|||||||||||
|
Healing Bonus |
|||||||||||
|
|
|||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|||||||||||
| Unlock Conditions |
Reach Relationship Rank 5
|
BGM #266 - |
|||||||||
|
Deploy Tactical Shield
EX Skill
·
COST:
3
|
|||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
Reloads instantly.
Casts 226% of Healing as a Tactical Barrier (for 10 sec). The user is in Tactical Defense state while the Tactical Barrier is maintained. (The Tactical Barrier recovers 50% or remaining HP when it is removed. If another barrier is cast while the barrier is active, Tactical Barrier is instead restored by 100% of Healing.) |
|||||||||||
|
Offensive Shift
Basic Skill
|
|||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
When Tactical Defense state is removed, decreases Crit DMG RES of 1 enemy by 15.1% (for 32 sec).
Deals 211% of ATK as damage. |
|||||||||||
|
Ceramic Ballistic Plate
Enhanced Skill
·
|
|||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
Increases DEF by 14%.
|
|||||||||||
|
Anvil for the Hammer
Sub Skill
|
|||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
Increases Cost Recovery by 96, and an additional increase of 450 when the user has a Tactical Barrier.
If the Tactical Barrier is maintained for 5 sec or longer, after it is removed, increases ATK of Striker allies by 20% (for 35 sec). |
|||||||||||




